The game is now playable, what is lacking in commands can be compensated with the built-in keyboard,
Current showstoppers (implementation needed before release, lack of which might even hinder ascension):
- Extended commands ✓
- Character creation UI ✓
- Main screen ✓ (sort of, using NetHack's native mechanims and its news file)
- Icon :) ✓
- Reasonable auto-pickup by default
- Map view ✓ (zoomable view)
- Actions sorted in a hierarchy, like in the Qt port ✓
- Speaking of actions, more of them (ideally you should never use the keyboard) ✓
- UI support for count (currently, the only UI support is for search, other than that, you use the keyboard)
- View message log ✓
- Bigger font for status and messages, and line breaks if they don't fit the width ✓ (mostly readable now)
Nice to have, but not really necessary for version 1:
- Tiled version
- Alternative, direction based movement (currently it's you tap where you want to go, like the mouse support in the Qt port, it's not direction based) ✓ (the tile click based UI was not doing it in the long run, so it's always direction based now)
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